Dark magic

Dark magic

Dark Magic — the Witch's arsenal (Sequence 7): black flame, frost, mirrors and curses, granted by the potion itself.

Ability Passport

ClassActive (spellcasting)
PathwayDemoness
SequenceWitch
ResourceSpirituality + materials (mediums, powders)
IntensityMedium
ConditionsEach Mirror Substitution «kills» one Mirror Self (it is reborn); other dark magic requires materials and incantations
ActivationAction / ritual
RangeCurses — through medium; Substitution — target up to 30 meters
DurationDepends on the spell
Risk of failureMedium
CountermeasuresBreaking connection with medium, Substitution, protection of spiritual body; weaker against higher ones

Known carriers

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