Apothecary

Apothecary

Apothecary — the craft of the Apothecary (Sequence 9): herbs, extracts, and parts of creatures turn into remedies that any hospital in Backlund would envy.

Ability Passport

ClassActive (craft)
PathwayMoon
SequenceApothecary
ResourceMaterials + time
IntensityLow
ConditionsThe power of potions depends on the quality of ingredients and knowledge
ActivationManufacturing
Range
DurationPotions are stored
Risk of failureLow
CountermeasuresIncurable diseases — only symptom relief (until the Potions Professor)

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