Disease Demoness — the midpoint of the path and its first step with an advancement ritual.
With her hair the bearer controls it freely, turning it both into a melee weapon and a precise instrument;
Disease — she creates airborne pathogens whose infection speed and onset of illness are supernaturally accelerated;
The threads are significantly strengthened;
Charisma becomes effective at will: a single glance, gesture, or word is enough for a person to be completely enchanted;
Mirror magic allows building entire deceptive pictures and mirror labyrinths from pre-placed mirrors, from which the enemy cannot escape.
The method of action explains why this step needs pain:
the more agonizing the pain, the more clearly you feel your own weakness; pain is good when you want to change and become stronger;
and to bring pain to the target — not only bodily, but also mental.
The advancement ritual places the bearer exactly in the position the method speaks of: fifteen minutes on the pyre, without substitutions, and to survive without going insane.