Druid

Druid

Middle step

The Druid is the middle of the path and its first step with an advancement ritual. Here the bearer finally fuses with nature.

He draws nourishment straight from the soil and air and wields many charms of the Earth domain — underground passage, mire, nature's wrath, oak's child;

Transformation into a beast — the Druid turns into a giant bear for battle or briefly takes the form of those creatures that entered his advancement ritual;

The crossing deepens: he breeds more and more varied species;

Acceleration of seeds — pressing both palms to the ground, he raises dark-green altered vines in the needed place, bursting through the soil;

Creation of poison — he throws strands of hair, and they self-ignite, emitting a black, unknown, highly toxic substance.

The advancement ritual is again academic for this path: to know the behavior and bodily structure of various ordinary animals and three kinds of otherworldly creatures, and this knowledge may have to be written down.

It is precisely these three creatures that afterward determine what the Druid is capable of turning into — the ritual directly sets his future capabilities.

About the Stage

NameDruid
PathMother
Sequence Number5
Known bearersMiddle step
Original titleDruid
Chinese titleDruid
Lower stepBiologist

Main ingredient

Head of the giant harvest guardian

Spine of the Tree-Blessed One

Auxiliary ingredients

150 ml of the blood of the harvest-guardian giant

1 piece of the hide of the Chosen One of the Trees

1 leaf of the hundred-year-old oak

10 drops of perfume that disposes animals favorably — only the Potion Professor can compose it

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