
Middle stage

The Dreamer is the middle of the path and its first step with an advancement ritual. The work here is no longer done with consciousness directly, but through dreams, and this makes the intervention almost imperceptible.
The Alteration allows one to edit other people's dreams and, for a long time, covertly influence a person, nudging them toward deeds they would not usually commit — while they notice nothing. It works like this: the dream serves as the entry point, the astral projection as the point of support, then the spiritual body is slowed down and polluted, and only then the heart and mind body is affected, where what is suggested settles deep in the subconscious.
Compared to Hypnosis, Alteration is softer and more imperceptible, but it is suitable against those stronger than the bearer: with proper preparation, even demigods are processed this way.
The second ability is Direction: perceiving another's dream, the Dreamer changes its course and leads the sleeper to reveal their most hidden secrets on their own. The difference from Nightmare of the Dark path is one, but important: Nightmare forcibly draws a person into sleep, while the Dreamer cannot do this himself — he must first plunge the target into drowsiness with hypnosis. But he can build dreams within dreams and through them heal the mental illnesses of the dream's owner or the corruption cast by an evil spirit.
The method of action reinforces the same caution: to watch and record, and if one does intervene — then so that no one notices.
The advancement ritual requires going to the Spiritual world and concluding a contract with a harpy.
Whole brain of an adult mind dragon
Crystal of mind illusions
100 ml of blood of an adult mind dragon
3 scales of an adult mind dragon
1 white-gray herb of dragon's breath
3 leaves of ancient
100 ml of adult mind dragon blood → 90 ml of dream catcher blood
3 scales of an adult mind dragon → 3 g of residual dust of mind illusions
Page created by: HappY