Bishop of Horrors is the stage at which the path of Darkness stops hiding and begins to frighten openly.
His weapon is the Sword of Darkness: a bone blade covered in strange patterns drawn from the very depths of darkness, in which the power of Repose and the power of Horror are combined. A swing of such a sword raises a tide of darkness — a symbol of the danger lurking in the dark, and of silent destruction.
The second ability is the World of Nightmare. The Bishop creates a world of sleep and draws into it everyone who finds themselves within the radius — and this radius is comparable to a small city. Inside, he moves freely while the rest are bound by sleep, and is also able to protect another's soul from corruption and decay.
The first share of authority also appears — the Aura of Horror, the lowest manifestation of power over Horror. Whoever looks at the Bishop directly or falls under his influence begins to tremble involuntarily in body and mind; it is almost impossible to restrain, and it strongly affects a person's state. A freshly promoted Bishop is unable to rein in his own aura — so he simply should not appear before ordinary people and Otherworldly beings of low and middle stages.
As an Otherworldly of the third stage, he is already able to respond to prayers within a certain radius around himself.
The advancement ritual here is more terrible than most: one must truly meet death.