Sea King — a stage where the bearer becomes master of an entire water area. His mind is terrible in power, his body equals a sea monster, his balance is unimaginable, and he walks along the ocean floor as freely as on land.
There are two powers:
Wrath of the Sea — part of power over the sea: the entire water area begins to reject the chosen target, blocking its path and attacking it in the most varied ways;
Lord of the Sea — from power over aquatic life and the Tyrant's power: the Sea King is equal to the ruler of an entire sea expanse.
His former powers grow to the scale of the elements: a hurricane scatters into countless silver-white bolts of lightning and turns into a thunderstorm; a downpour carries the bearer's spirituality so that every cloud and every drop becomes his eyes; tsunamis rise forty to fifty meters, and he is able to raise the sea level in an entire region by his own will. Getting lost is no longer possible for the Sea King in principle.
The advancement ritual is among the most laborious in mysticism: to build a tower from the bottom to the surface and subjugate all living things around for three hundred nautical miles.