Summoning of spirits

Summoning of spirits

An army from thin air, interrogation of the dead, an ice wall or a pit underfoot — the Medium fights with others' hands from beyond the veil.

Ability Passport

ClassActive (summoning)
PathwayDeath
ResourceSpirituality + materials (blood, oils)
IntensityMedium
ConditionsMost spirits need materials for safe summoning; summoning a living soul is dangerous
ActivationAction / ritual of conducting
RangeNature spirits and dead souls nearby
DurationWhile the spirit is being held
Risk of failureMedium — spirits are willful, the living soul resists
CountermeasuresStrong will of the living target, expulsion and purification of spirits, absence of spirits nearby

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