Nightmare tentacles

Nightmare tentacles

Capturing the target alive, fighting in tight corridors and catacombs, cover when searching dangerous places.

Ability Passport

ClassActive (sustained)
PathwayDarkness
SequenceNightmare
ResourceSpirituality + one's own flesh
IntensityMedium
ConditionsThe tentacles are partly woven from the bearer's flesh and blood
ActivationAction
RangeClose combat
DurationWhile maintained
Risk of failureMedium — damage to tentacles is reflected on the body
CountermeasuresSlashing attacks on tentacles hit the Nightmare itself

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