Wanderer's Door

Wanderer's Door

Strategic mobility, fighting "nowhere and everywhere", couriering the impossible, group evacuation.

Ability Passport

ClassActive
PathwayDoor
SequenceTraveler
ResourceSpirituality
IntensityHigh
ConditionsThe farther the jump, the slower it is; the limit depends on the stage and strength of the spiritual body
ActivationAction
RangeFar (depends on the level)
DurationInstantly
Risk of failureMedium — loss of connection with the real world when jumping
CountermeasuresOtherworldly space prohibitions, traps in the spirit world

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