Tricks

Tricks

Tricks — the arsenal of the Master of Tricks (Sequence 8): many strange, individually weak spells that in skillful hands add up to victory — Force Wall will confirm.

Ability Passport

ClassActive
PathwayDoor
SequenceTrick Master
ResourceSpirituality
IntensityLow
ConditionsEach trick is cheap — the power is in combinations and surprise.
ActivationAction
RangeClose and medium range
DurationInstantly / short effects
Risk of failureLow
CountermeasuresTricks are weak individually — an opponent prepared for them pushes through with force

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